Chris Landreth joined Autodesk in 1994
where he defined, tested and abused animation software as it was being developed. Chris’s work was a driving force in developing Maya 1.0, in 1998.
His 2004 film ‘Ryan’ (with the National Film board of Canada and Seneca College), pioneered a style he calls “Psychorealism” which he uses to show the psychology of the characters.
Chris’s mastery of Maya in his film is mind blowing, not only has he got fully rendered 3D figures and characters of real people, but he has then removed areas to translate psychological problems into something visceral, that we can all see.
The way that the characters warped and grotesque defects change with their mood and what they are saying perfectly emotes what can be hidden by psychological problems, Chris does an amazing job through the 3D world he has created, that draws you in, but never lets you forget the underlying problems people have.
Showing what is normally unseen, to be seen.
Ryan received the 2005 Academy Award for Best Animated Short Film, and over 60 other awards, including prizes at the Cannes Film Festival and Grand Prize at the 2004 Ottawa International Animation Festival.
The film itself is an interview between Chris and Ryan Larkin, an Academy Award nominated animator (walking 1970) who learned his animation from Norman McLaren.