With my leap motion testing it also needs a specific language to start to develop your own content, and in the past I have used what comes in with whatever software has been recommended, so wanted to look at programming from a different perspective, can it in it’s purest form create art, create interaction and how easy is that?
I found the video below and it covers a wide variety of coding for visualisation, cinder, processing, the rgbd toolkit (which uses a kinect to make amazing video effects) and shows the very powerful way artists could harness code, but I don’t want to just ‘code’ and have virtual art and or sculptures, I want to make it more interactive and perhaps physical, could it be plugged into live reactive projects? How easy is it to translate this into a physical object, through 3D printing, manipulation and processing.
Can you use a leap motion, an AR experience, an oculus rift to help generate the code, and it be wireless?
I’m going to systematically look through the beginnings of this type of code and see if I can apply it to my kind of art…
The text below comes directly from PBS Off Book
Programming plays a huge role in the world that surrounds us, and though its uses are often purely functional, there is a growing community of artists who use the language of code as their medium. Their work includes everything from computer generated art to elaborate interactive installations, all with the goal of expanding our sense of what is possible with digital tools. To simplify the coding process, several platforms and libraries have been assembled to allow coders to cut through the nitty-gritty of programming and focus on the creative aspects of the project. These platforms all share a strong open source philosophy that encourages growth and experimentation, creating a rich community of artists that share their strategies and work with unprecedented openness.